Category: Grad School

7 min read
Grad School

My Time in the People and Robots Lab

I started my Master's in Computer Science at UW-Madison in the fall of 2018 and graduated in the spring of 2021. I spent most of it in the People and Robots Lab under Dr. Bilge Mutlu, studying how…
13 min read
Grad School

Real-Time Inverse Kinematics on a UR5

The UR5 is where I learned the Universal Robots stack. I had already played with MoveIt and ROS on the lab's Kinova Mico. Once I proved that I could handle a robot arm I was given access to the UR5…
4 min read
Grad School

MoveIt on a Kinova Mico

The Kinova Mico is where I learned MoveIt and basic ROS. It was slow. It was janky. But I learned how to control an arm, which was pretty cool. The nice thing about the Kinova from an HCI perspective…
3 min read
AI Art
Grad School, Machine Learning

Teaching a GAN to Draw Sprites

Back in Fall 2018, I took CS 534 (Computational Photography) at UW-Madison. The term project was open-ended, so naturally my team and I decided to see if we could get a neural network to generate…
9 min read
Grad School

Teaching a Robot to Find Blocks

When you’re working on human-robot interaction research, there’s a surprisingly mundane problem that keeps showing up. The robot needs to know where things are. Specifically, in our case, the robot…
8 min read
Grad School

Real-Time Inverse Kinematics on a UR3e

During my Master’s in Computer Science at UW-Madison, I spent most of my time in the People and Robots Lab working on human-robot interaction research under Dr. Bilge Mutlu. The lab had a UR3e cobot…
7 min read
Demo
Grad School

Turning Robot Motion into Fluid Art

I found a 2D WebGL fluid simulation on GitHub’s trending page one Friday afternoon and lost about twenty minutes clicking around the canvas watching colors swirl. I forgot what I was actually doing…